IGAVANIA comes to MOBILE! Bloodstained: Ritual of the Night, a hardcore Gothic side-scrolling ARPG, brings you the most thrilling battles and a real Metroidvania world!
Bloodstained: Ritual of the Night - New DLC "Character Pack: Bloodless" and “Boss Revenge Mode” coming! The epic fight is about to start!
Bloodstained: Ritual of the Night is the FULL game experience, a Gothic, exploration-focused side-scrolling action RPG by Koji Igarashi, packing all of the best features you’ve come to know and love from the Metroidvania genre into a single, content-packed game.
Play as Miriam, an orphan scarred by an alchemist’s curse that slowly crystallizes her body. Battle through a demon-infested castle and defeat its master to save yourself, and all of humanity!
·Challenge over 120 Minions and Bosses and take their abilities.
·Customize your combat style with 107 weapons, 23 skills, and numerous combos.
·Sprawling and complex 2D side-scrolling map. Explore and unlock routes and barriers to discover surprises.
·Numerous fashion items for a variety of appearances and buffs.
1. NEW DLC: Character Pack: Bloodless
2. NEW DLC: Boss Revenge Mode
4. Fixes for some bugs.
5. Optimization of the game's performance.
Ratings and Reviews
Really Good/ But!
I am loving this game. I have about 10 hours in it so far. I played the older Castlevania games when I was a kid and this lives up to those perfectly. If you are into metroidvania style games then do yourself a favor and play this game. The graphics are really good on epic on my IPhone XS Max. It does make my phone warm but not bad.
Now onto the bad, which isn’t that bad . The controls are a bit sluggish at times. Most of the time they are perfect, but for some reason every now and then I button push won’t register. It happens with a controller and with touchscreen controls. Other than that the game has been absolutely fantastic. Once the controls are fixed I will change to 5 stars.
A great game nearly ruined
I have played this game on PS4 and also the dreaded switch version. I would rather play the unpatched switch version then the mobile port. It looks ok and if you have a high end device (I use the 11 pro max) there is hardly and frame rate issues. HOWEVER, the touch controls are horrible. The response time is so delayed and the button placement takes some getting used to. I’ve missed countless jumps and taken so much unnecessary damage because of bad controls.
Now I have not tried this with a controller, and that may be what saves this game from being deleted off my phone. I have SotN and it is the same way, the touch controls there are not delayed like this game but they are just finicky, I think SotN touch controls are better than this game. I will update after I have tried this with a controller.
UPDATE: using the razer Kishi controller (plugged in, not Bluetooth) the controls are much better. BUT you cannot use the controller in the menu, you still need the touch screen for that. Also the button layout is not the most convenient and the touch controls stay on the screen even when using controller. So yes it does make it better but I think this game has still got a ways to go before it can be considered a great port
Not operable for me.
I waited until they said they would be updating the issues with frame rate and poorly optimized controls. There is a good game here, that I want to play and finish, but can't in it's current state. There are plenty of games that I can play proficiently with virtual controls. For similar games like Dead Cells, I can beat the game only using virtual controls. The jump button is like shooting dice. Sometimes it registers, lots of times it doesn't. Or it will register I pressed jump, but only for a moment. Maneuvering around enemies is a crap-shoot, and further into the castle, platforming becomes crucial, and 30% of the time I jump, it only registers for a moment, resulting in a short jump, which can mean falling all the way to the bottom of the structure you are trying to ascend. Even when staring at the positions of the virtual controls, and seeing I definitely pressed it, it still won't register. For me it is unplayable after advancing through the cathedral. It results in a lot of death because dodging (sticking with the previous analogies) is a gamble. I would give the developers a break if there weren't a ton of games with virtual controls that do work, but that isn't the case.
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- 2.4 GB
- Requires iOS 11.0 or later.
- Requires iPadOS 11.0 or later.
- iPod touch
- Requires iOS 11.0 or later.
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence Infrequent/Mild Horror/Fear Themes
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- In-App Purchases
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